![]() Geometry Wars was a shooter that absolutely demanded your attention. For instance, Guitar Hero provides an excellent set of mechanics and the kick-ass peripheral and memorable songs. The addictive quality inherent in BBR quickly rubs off, then, because as a music game it's short on the quality and quantity of songs. These tunes are decent takes on familiar songs, but they don't grab you the way songs in Guitar Hero do. Part of the problem, however, is the lack of great songs and the simplicity of the song design. BBR gets pretty wild in the higher levels, and in many ways the simple yet addictive quality of Geometry Wars can be seen influencing this game design. They also arc across the sky at different and low angles in slow trajectories while others simultaneously jet across the sky straight up the screen to force you into tough situations. Sometimes they wiggle like little pollywogs as they make their way to the top. For instance, the normally straight-shooting fireworks change speeds in mid-stream, starting off slowly and then speeding up at the crossing bar - or vice versa. As the game progresses in each difficulty mode, the songs grow more complex and challenging. But as of now, there is nothing to download. Hopefully the new downloadable stuff equates to more and preferably licensed tracks. It offers a 10-track single-player campaign, an endurance mode, a two-player vertical split-screen and online versus mode (which is hairy and tough and really fun all in one big messy ball), leaderboards, a quick help menu and the option to download new stuff. The fun part comes when you finally memorize the location of each face button and can start playing the game at higher speeds, getting into a rhythm and feeling the music tie into the game design. BBR rates your performance on timing, hit and miss ratios, consistency and bonuses, providing descriptors and different points for each firework that's timed right (OK, good, awesome, perfect, etc.). When you time it right, the rockets explode into bright colorful 3D fireworks. Your job is to time button presses when the fireworks cross the line to earn the highest points possible. Multi-colored fireworks shoot up from the ground into an anonymous city at nighttime topped with a horizontal bar. Or looking at it another way, BBR is a musical take on Geometry Wars. A music rhythm game designed with the Xbox 360 controller in mind rather than a dance pad or guitar, Boom Boom Rocket (BBR) plays like DDR and Fantavision fused together. ![]()
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